Added debug mode + fighting agent class
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@@ -5,11 +5,11 @@ from core.Logger import Logger
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from core.Player import PLAYER_STATE
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class IdlingAgent:
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def __init__(self, monitor, playerAgent) -> None:
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self.logger = Logger("Idling Agent")
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def __init__(self, monitor, player) -> None:
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self.logger = Logger("Idling Agent", player.debug)
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self.idleTime = time.time()
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self.idleThread = None
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self.player = playerAgent
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self.player = player
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self.monitor = monitor
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def checkIdleTime(self):
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