32 lines
916 B
Python
32 lines
916 B
Python
import time
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from threading import Thread
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import pyautogui
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from core.Logger import Logger
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from core.Player import PLAYER_STATE
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class IdlingAgent:
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def __init__(self, monitor, player) -> None:
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self.logger = Logger("Idling Agent", player.debug)
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self.idleTime = time.time()
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self.idleThread = None
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self.player = player
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self.monitor = monitor
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def checkIdleTime(self):
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while self.player.state in (PLAYER_STATE.IDLE, PLAYER_STATE.BG_FARMING):
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elapsedTime = time.time() - self.idleTime
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if (elapsedTime > 60):
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self.logger.log("Jumping to avoid being afk...")
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pyautogui.press("space")
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self.idleTime = time.time()
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time.sleep(0.5)
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def run(self):
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self.logger.log("Starting Idle Thread...")
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self.idleThread = Thread(
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target=self.checkIdleTime,
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args=(),
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name="idling thread",
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daemon=True)
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self.idleThread.start() |