import time import pyautogui from threading import Thread from core.Logger import Logger from core.Player import PLAYER_STATE class IdlingAgent: def __init__(self, playerAgent) -> None: self.logger = Logger("Idling Agent") self.idleTime = time.time() self.idleThread = None self.player = playerAgent def checkIdleTime(self): while self.player.state is PLAYER_STATE.IDLE: elapsedTime = time.time() - self.idleTime if (elapsedTime > 10): self.logger.log("Jumping to avoid being afk...") pyautogui.press("space") self.idleTime = time.time() time.sleep(0.5) def run(self): self.logger.log("Starting Idle Thread...") self.idleThread = Thread( target=self.checkIdleTime, args=(), name="idling thread", daemon=True) self.idleThread.start()